I have been playing Dauntless for about a month now and I’ve come to the conclusion that it’s not only an amazing game but also one of the biggest timesinks I have ever experienced.

The learning curve is very steep, both in understanding the mechanics of the game and mastering them. The captivating combat system is complimented by stunning graphics and immersive environments.

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You can either charge your attacks for massive damage or spam them and go in quickly, taking out your foe before they have time to react. If you land enough strikes you’ll get access to some of the most devastating skills in the game. When running around between attacks dodge rolling is incredibly fast and rewarding, good players will always dodge roll away from your attacks instead of blocking them.

Weapon guide

It’s not hard to see why Dauntless has become very popular in such a short period of time, but it usually takes more than “just” amazing game mechanics to keep people coming back for hundreds or even thousands of hours. In the case of Dauntless this is done through some really cool weapon types with equally unique playstyles.

Today I want to focus on these playstyles and give you a brief guide on how they work, what their pros and cons are and what the best skills for each weapon type are. So without further ado let’s jump right in!

Let’s start off easy with the good old sword. It’s the most basic weapon in Dauntless and is the first one you’ll unlock. Of course it does not mean it’s any less fun than the other weapons, so don’t worry about getting started too late if you prefer to use swords.

The playstyle of sword may seem simple at first but there are some intricacies that make it a lot more interesting to use in the long run:

You can either charge your attacks for massive damage or spam them and go in quickly, taking out your foe before they have time to react. If you land enough strikes you’ll get access to some of the most devastating skills in the game. When running around between attacks dodge rolling is incredibly fast and rewarding, good players will always dodge roll away from your attacks instead of blocking them.

Sword is a very well rounded weapon, it can take out single targets easily but also hold its own in group fights against behemoths.

There are two sword stances: One-handed and two-handed . The difference between the stances largely comes down to how much damage you’ll be dealing and the special effect of your skills.

At a first glance it may seem that a sword wielded in one hand does more damage than when you equip it with both hands, but this is not true . The only way in which the attack power is increased is by using two-handed stance abilities.

Basically a sword can either do a lot of damage quickly to single targets, or it can hit multiple times for less damage.

The one-handed sword has skills which have low cool down and high attack speed. The two-handed stance on the other hand boasts strong abilities with long recast timers but higher damage output as well as crowd control options.

Let’s take a look at the two stances and their abilities to see what I mean:

One-handed Stance Skills:

Cross Cut – A quick vertical slash that applies a bleed debuff. If you hit the enemy with 3 consecutive Cross Cuts they will be automatically knocked down by the third strike. You can increase the number of consecutive hits up to 6.

Conclusion

While the sword is a very straightforward weapon it still has a lot to offer. If you’re new to the game and want something easy to learn, then swords are definitely for you. However even if you’ve been playing for a long time swords will always have their place among your arsenals as they allow fast movement around the battlefield combined with high damage, making them a force to be reckoned with.

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